ABOUT

I’m a senior leader with experience across AAA and indie publishing, game development, and both consumer and trade media. Over the past eight years, I’ve been responsible for multiple projects which have gone on to generate over $85M in revenue and reach more than 20M players, including PowerWash Simulator, Battalion 1944, The Turing Test, ZERO Sievert, and many more.

By building and supporting great teams the last three signed games all launched with 96–97% Steam user reviews in their first month.

Now, I help forward-looking games businesses to understand what’s happening with gamers today, helping them cut through the noise with clear, experience-driven strategy. From commercial evaluations and pitch support to franchise development and business planning, I provide honest guidance built on real results.

Whether it’s a single call, or multiple days per week - drop me a line and set up an introductory call. Get in touch!

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