ABOUT

I’m a senior leader with experience across AAA and indie publishing, game development, and both consumer and trade media. Over the past eight years, I’ve signed 18 games generating $85M in revenue and reaching 20M players, including PowerWash Simulator, Battalion 1944, The Turing Test, Forgotton Anne, and VOID SOLS. My last three signed games all launched with 96–97% Steam user reviews in their first month.

Now, I help forward-looking games businesses—especially developers aiming to self-publish—cut through the noise with clear, experience-driven strategy. From commercial evaluations and pitch support to franchise development and business planning, I provide honest guidance built on real results.

Want to discuss your next project? Get in touch.

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